
Added Pride's "Weapon Range and others Disable Movement" hack, preventing units from using Charged Strike and moving.Helped Glain fix a bug with the unit reorder hack which caused unit slots to be lost if reordering when units were out on propositions, in addition to another minor visual bug.Added Glain's "Save between battles after formation screen" hack.The mod now works with the Mednafen emulator! - the RSM hack which was causing crashes on Mednafen has been updated and fixed so that setting abilities or changing jobs no longer crashes the emulator (Thanks Glain!).Removed the opening title movie and changed the title screen music (Thanks Xifanie!).Also, save-stating across mod versions is NOT recommended and can cause unusual and unrecoverable problems This means previous saves of the mod will not work with this latest update! You will either need to complete the game on an older version or start a new game run. Updated the memory card save ID, so the mod will no longer work with memory card saves from vanilla or other mods.If you are looking for the Ch1 speedrun mod I created, you can find it here: If you are looking for the Deep Dungeon (Midlight's Deep) guide I compiled, you can find it here: Including hinting at whether an ability is physical or magical, or if it uses Faith at all. Help text has also been updated drastically to provide the player with as much information as possible, Skills only costing 20 JP, and the strongest abilities in the game costing a maximum of 500 JP. Skills is not nearly as necessary, as the JP cost of skills have been drastically reduced, with many basic Healing and MP restoration are nearlyĪ requirement now in some form, and status effects can easily swing the tide in anyone's favor. HP now challenge your ability to setup a party for an enduring fight.

Bosses which previously had laughably low Various strategies which were overshadowedīy broken skills in vanilla are now very viable in the game now. Has access to far more skills than they did in vanilla, so just because you petrified half their teamĭoesn't mean they won't remove it and then hit you back with it. Overall, units have more HP, deal less damage, and it's uncommon for 1-hit kills to occur. The mod is not designed to be a difficulty hack,īut instead fixes numerous issues with the original and opens the door to a variety of new strategies. Nerfing overpowered skills, and many other changes. FFT Cerabow's Mod includes a rebalancing of the entire game, including buffing underpowered skills,
